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Loggerhead sea turtle (roughly 30 years of age). 
I started this project to improve my sculpting and texturing skills. During the process I tried to avoid alpha/texture projections as much as possible to push myself a little bit further, sculpting all the scales and wrinkles transitions were quite tricky but I really enjoyed the challenge and the time I spent finding the right flow for it, definitely worth it! 
This model was sculpted in ZBrush and painted in Substance Painter, all other aspects in MODO.